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#1 (permalink) |
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Administrator
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IF YOU WANT CAPTAIN OR LIEUTENANT, REGISTER AS THE CHARACTER FROM THE SHOW!!! Still have most of the gotei unmanned...
This is the simple part, for you. ^^ Name: Age: Race: (Human, Benign, Shinigami, Hollow, Quincy, Mod Soul, Bount, Arrancar) Description: (Appearance, Personality, etc.) Tell us what you want, and we will tell you what your stats are. Only the races in green are available, the ones in red are still been worked with for the stats. Here's a breakdown of the possible stats you can have, what you get will vary from race to race and some have unique ones, like Shinigami and Zanpaktou. Spiritual Awareness (1-100) - How atuned to the spiritual presence are you? Higher the number, better off you are. You can only sense the spiritual power of someone whom has a Spiritual Power within 5 above and all below your Spiritual Awareness. Spiritual Power (1-100) - How powerful is your spirit? The higher the number, the more powerful your abilities, and the more deadly your attacks, as well as the more the hollows want you. Spiritual Adaptibility (1-100) - How well can your spirit adapt? This number is fixed and will never change. The higher it is, the more your Spiritual Power and Awareness can grow. Spiritual Abilities (See Souls, Spirit Gun, etc.) - What can you do? This basically outlines what you can and can't do. Zanpaktou (Yes, No) - If you are a Shinigami, to include if you are a representative or rouge. Zanpaktou Name (Given if discovered) - If powerful enough, and you've "learned" it, what is your Zanpaktou's name? We give it, don't try to make it up yourself. Two names will be given, Shikai and Bankai. Zanpaktou Level (Sealed, Shikai, Bankai) - What level is your Zanpaktou? If you do not have your Zanpaktou's name, yours will be sealed. Zanpaktou Power (1-100) - How powerful is your Zanpaktou? Take half it's number and add it to your own Spiritual Power to determine how strong you are with it in battle. Zanpaktou Ability (Shikai and Bankai, include names for abilities) - What can your Zanpaktou do? Kidou Level (1-99) - How powerful of Kidou can you use? The Kidou available will be listed with their numbers. Someday I'll get the spells too. Kidou Abilities (List the kidou numbers that can be used) - What Kidou are you actually able to use with the incantation? Kidou Abilities (No incantation) - What Kidou are you able to use without the incantation? Gotei (Which of the Goteijuusentai are they in, including rouges like Aizen whom would be listed as Rouge and Representative for those like Ichigo) - If you are Shinigami, where do you work? Those are most of the stats currently being used for the available races. We will give you all the information after you provide the Name, Age, Race, and Description of your character. Binding Kidou 1. Restrain - Locks a target's arms in place behind their back. 4. Crawling Rope - An energy rope entangles a target's arms. 9. Strike - Engulfs a target in red light, completely paralyzing them. 58. Summoning of the Tracking Sparrows - Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. 61. Six Rods Prison of Light - Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. It also appears to inhibit general movement to a degree, as Byakuya used it to prevent Rukia from moving her sword without directly binding her arms. Referred to as "Six Rod Light Restraint" in the English manga and "Six Bars of Light" in some of the games. 75. Quintet of 1 kan Iron Pillars - Summons five incredibly tall and thick pillars to pin a target to the ground. 77. Heavenly Rickshaws in Silken Air - Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. 81. Splitting Void - Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. 99, Part 1. Seal - Binds the arms of a target with spiritual fabric and iron shafts. 99, Part 2. Great seal - This spell covers a target from head to toe with spiritual fabric, stabs them with numerous metal blades, and then smashes them with an immense metal cube. Destructive Kidou 1. Thrust - Pushes the target away from the caster. 4. White Lightning - Fires a concentrated bolt of lightning from the caster's forefinger. 31. Shot of Red Fire - Fires a ball of red energy at a target. The English dub uses the phrase "Red Flame Cannon" in conjunction with the Japanese name. It also incorrectly identifies this spell as bakudō 33 in certain scenes, though correctly identifies it in the scene in which it is revealed. 33. Blue Fire, Crash Down - Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power. 54. Abolishing Flames - Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact. 63. Thunder Roar Cannon - Fires a massive wave of yellow energy at a target. 73. Twin Lotus Blue Fire, Crash Down - Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. In the anime, Rukia labels this spell as #73. 90. Black Coffin - Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Aizen notes that the spell only reached a third of its destructive potential the one time he uses it, indicating that the spell would be far more damaging at full power. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. Now that it is mostly explained, try figuring the rest out yourself. ^^ |
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#2 (permalink) |
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Administrator
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Posts: 819
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Name: Angel
Age: 18 Race: Shinigami Description: 6'0", messy black hair about 5 inchs long covering his right eye, black trenchcoat instead of the Shinigami outfit, Zanpaktou nowhere to be found. Spiritual Awareness: 78 Spiritual Power: 54 Spiritual Adaptibility: 23 Spiritual Abilities: Sight, Kidou, Spirit Fist - Massive Release of Spirit Energy through the Hand Zanpaktou: Yes Zanpaktou Name: Chiba Zanpaktou Level: Shikai Zanpaktou Power: 43 Zanpaktou Ability: Shikai, Controls Wind - Shikai is limited to small tornados. Kidou Level: 62 Kidou Abilities: Binding - 1, 4, 9, 58, 61 and Destructive - 1, 4, 31, 33, 54 Kidou Abilities (No incantation): Binding - 1, 4, 9 and Destructive - 1, 4 Gotei: Gotei 13 Lieutenant |
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#4 (permalink) |
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Zone-Anime King/Queen of Anime Mortals - Level 7
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Name: helios
Age: 18 Race: Shinigami Description: lazy, a wise aleck, 6 feet even,wears normal shinigami garb, he carries his sword strapped to his back, and he takes things for there strategic value.
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![]() ![]() thanks for the sigs beefjerky and hexification! [Only registered and activated users can see links. ] click the link and join the soul eater fanclub [Only registered and activated users can see links. ] Last edited by dibdob; 07-17-2008 at 10:33 PM. |
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#5 (permalink) | ||
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Cherry Point Marine Corps Air Station, NC, USA
Posts: 819
Rep Power: 3
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Quote:
Spiritual Power: 23 Spiritual Adaptibility: 63 Spiritual Abilities: Sight - Minor Spirits Quote:
Spiritual Power: 67 Spiritual Adaptibility: 31 Spiritual Abilities: Sight, Shikai, Bankai, Spirit Bomb (Not like DBZ...) - Create grenade-sized bombs with spirit energy and detonate them on command Zanpaktou: Yes Zanpaktou Name: Saitou - Sword of Tightly Compacted Wisteria Plants, Saitou Shohei - Gaint Uncontrolled in Size Wisteria Plant Zanpaktou Level: Bankai Zanpaktou Power: 87 Zanpaktou Ability: Ketsurui - Vines strench from the sword attacking the enemy, usually aiming for the eyes, Ketsurui Tsurugi - The vines form into swords similar to its Shikai form that are controlled by helios' thoughts, or hands to more accurate and efficient attacks Kidou Level: 87 Kidou Abilities: Binding - 1, 4, 9, 58, 61, 75, 77, 81 and Destructive - 1, 4, 31, 33, 54, 63, 73 Kidou Abilities (No incantation): Binding - 1, 4, 9, 58 and Destructive - 1, 4, 31, 33, 54, 63 Gotei: Gotei 5 Captain |
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Super Moderator
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Name: Zaraki Kenpachi
Age: Unknown Race: Shinigami Description: 6'8", spiky black hair (11 big spikes for the 11th squad :P) with bells at the end. about 5 inches long. Shinigami clothes with captain outfit with ripped sleeves , Zanpaktou on the back, eye-patch on right eye, spiky like teeth, loves to kill for fun, normally doesn't feel pain from weaker people....
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SickER sig beef![]() [Only registered and activated users can see links. ]||Ecchi Club-[Only registered and activated users can see links. ]!||Team Fuzzy-[Only registered and activated users can see links. ]! Last edited by Naruto_da_hokage; 04-21-2008 at 04:28 AM. |
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#9 (permalink) | |||
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Cherry Point Marine Corps Air Station, NC, USA
Posts: 819
Rep Power: 3
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Quote:
Spiritual Power: 76 Spiritual Adaptibility: 36 Spiritual Abilities: Sight, Shikai, Bankai, Shunpo Zanpaktou: Yes Zanpaktou Name: Kilik - The sword doesn't change itself, but casts a perfect illusion on the enemy, making them believe they have been teleported to a deserted island, Kojima Taiki - The illusion becomes real, well, it's still an illusion, but an endless amount of creatures are in it that radiat light and attack the enemy Zanpaktou Level: Bankai Zanpaktou Power: 74 Zanpaktou Ability: Shima Genkaku Kidou Level: 84 Kidou Abilities: Binding - 1, 4, 9, 58, 61, 75, 77, 81 and Destructive - 1, 4, 31, 33, 54, 63, 73 Kidou Abilities (No incantation): Binding - 1, 4, 9 and Destructive - 1, 4, 31, 33, 54 Gotei: Gotei 9 Captain Quote:
Spiritual Power: 97 Spiritual Adaptibility: 94 Spiritual Abilities: Sight, Spirit Explosion - Massive release of his spiritual power from his entire body Zanpaktou: Yes Zanpaktou Name: Zanpaktou Level: Shikai - Never Sealed Zanpaktou Power: 5 Zanpaktou Ability: Kidou Level: 0 Kidou Abilities: Kidou Abilities (No incantation): Gotei: Gotei 11 Captain Quote:
Spiritual Power: 61 Spiritual Adaptibility: 17 Spiritual Abilities: Sight, Kidou, Shunpo Zanpaktou: Yes Zanpaktou Name: Yamada Zanpaktou Level: Shikai Zanpaktou Power: 36 Zanpaktou Ability: Amenochiyuki - Causes a minor blizzard, making it nearly impossible to see Kidou Level: 43 Kidou Abilities: Binding - 1, 4, 9 and Destructive - 1, 4, 31, 33 Kidou Abilities (No incantation): Binding - 1, 4 and Destructive - 1 Gotei: Gotei 2 Third Seat |
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#10 (permalink) |
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Zone-Anime Wonder - Level 6
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Location: Ask your mom. She'd Kno ;)
Posts: 317
My Mood:
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Name: Kojiro
Age: 18 Race: Shinigami (Cuz I wanna be a vizard some day )Description: Lazy, tall dark and not so handsome. Master Procrastinator. Slightly intelligent, but then again, too lazy to do anything with it. Eats alot, but never gains weight rofl
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*moonwalk*? damn... no moonwalk yet. Until then ![]() ![]() |
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